Super Mario Galaxy

Mario may be short, but he's not short on starring roles in cherished Nintendo videogames. The iconic mascot's long resume features some of the greatest platformers to ever grace any home console or handheld, including hits like Super Mario Bros., Super Mario Bros. 3, Super Mario 64 and Super Mario Sunshine - the latter of which was met by mixed critical reaction. The funny thing is, for its few flaws - a sometimes-troublesome camera and unpredictable framerate, not to mention some of the worst secondary character designs we've seen - Sunshine was still a remarkable game. In fact, as far as platformers go, it was unequaled on GameCube. And yet, as a follow-up to Mario 64, which simultaneously brought Mario to the third dimension and revolutionized the genre, it felt anticlimactic. Some gamers compared Mario 64 to the original Super Mario Bros. and Sunshine to Super Mario Bros 2, a sequel that, while very good, wasn't everything it could've been. Well, if that's the case, let us humbly submit Super Mario Galaxy as Wii's very own version of Super Mario Bros. 3 or Super Mario World. Just as these classics were the pinnacles of 2D platforming in their respective eras, so is Mario's trek through space and beyond the pinnacle of three-dimensional run-and-jump gameplay.
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